Theme For the theme i have chosen a gold mining game as i have done research on the most popular themes and have found out that the most popular companion apps are the ones that give you access to your in game gear and items. Idea My idea is to have a system where the… Continue reading Design and Research
Category: Class work
User Flow and U.I Wireframing
Menu additions​ The menu additions i would like to use are the leader boards and daily reward as these are almost a must in each game and thought it would be a good addition in a mobile companion app as this would add extra rewards to the player Settings​ I think the settings feature is… Continue reading User Flow and U.I Wireframing
UI Prototyping for Mobile Application
Design The design of the prototype has gone better than I though however I did run into some issues such as being able to scale the images i have created for this prototype, the images were being imported as much more pixelated than they were supposed to be so i had to re download the… Continue reading UI Prototyping for Mobile Application
Adapting your design to web deployment
Adapting Adapting the mobile version of the app to a web version was not as challenging as I thought as the only things that had to be done is make everything bigger and more spread out so that it takes up much more space on the screen and not left with much blank areas Changes… Continue reading Adapting your design to web deployment