Design and Research

Theme

For the theme i have chosen a gold mining game as i have done research on the most popular themes and have found out that the most popular companion apps are the ones that give you access to your in game gear and items.

Idea

My idea is to have a system where the player can see their inventory at all times as well as being bale to do in game things on the app without having to be on the game

Game theme

8I have researched some game types and themes i would like to choose from and i have decided to choose the theme of a gold mining game because it will feature a large variety of items and collectibles.

Negatives

The game features a small shop the player can buy items from, however these items will not benefit the companion app as they are power ups that are used in game and can not be collected therefore i am not planning to use this in my app

Positives

The positive areas are that there is plenty of room for improvement as the game does not have many features or updates. Which means i can add a lot of my own ideas and inspirations such as new tools and upgrades and skins

Colour palette

The colour palette i am planning to use is going to be a very gold related one as this fits the theme well

Style

The style i am going for is a simply user ui with a straight forward design with not much clutter on the screen as this is very off put in my idea when apps do this

Target audiance

The target audience i am aiming for is 3 and above as this is a very friendly game towards all audience however it could be argued the fact that there is a merging feature it could possibly indicate a gambling factor